Section 14 of The Promotion and Regulation of Online Gaming Act, 2025
In case of failure to comply with the provisions of section 5, section 6 and section 7, notwithstanding anything contained in this Act or in section 69A of the Information Technology Act, 2000 (21 of 2000), any information generated, transmitted, received or hosted in any computer resource in relation to online money gaming service shall be liable to be blocked for access by the public in such manner as provided in that Act.
Summary
In case of failure to comply with the provisions of section 5, section 6 and section 7, notwithstanding anything contained in this Act or in section 69A of the Information Technology Act, 2000 (21 of 2000), any information generated, transmitted, received or hosted in any computer resource in.
Practical examples
FAQ
1. What happens to a website that continues to host banned online money games under Section 14 of the Online Gaming Act of 2025?
Under Section 14 of the Online Gaming Act of 2025, if a platform fails to comply with the rules prohibiting money games, advertisements, or fund transfers, its public access can be blocked across computer resources.
2. Which other Indian law is used to carry out the blocking of gaming websites under Section 14 of the Promotion and Regulation of Online Gaming Act, 2025?
Section 14 of the Promotion and Regulation of Online Gaming Act, 2025 references Section 69A of the Information Technology Act, 2000 (21 of 2000) as the legal mechanism under which the blocking of public access is performed.
3. What specific violations trigger website blocking under Section 14 of the Online Gaming Act 2025?
Under Section 14 of the Online Gaming Act 2025, website blocking is triggered by a failure to comply with the provisions of Section 5, Section 6, or Section 7.
4. Can the government block mobile apps under Section 14 of the Promotion and Regulation of Online Gaming Act, 2025?
Yes, under Section 14 of the Promotion and Regulation of Online Gaming Act, 2025, any information generated, transmitted, received, or hosted in any computer resource, which includes mobile apps and online servers, can be blocked for public access.
Test yourself
Q1.Under Section 14 of The Promotion and Regulation of Online Gaming Act, 2025, a failure to comply with which of the following combinations of sections can result in public blocking?
Q2.Under Section 14 of the Online Gaming Act, 2025, which specific section of the Information Technology Act, 2000 is referenced for blocking access?
Q3.Under Section 14 of the Online Gaming Act, 2025, what type of content is liable to be blocked for public access in relation to online money gaming services?
Q4.A company is found to be advertising online money games in violation of Section 6 of The Promotion and Regulation of Online Gaming Act, 2025. How does Section 14 of the Act address this non-compliance?